Search
Abilities List
Faction
Set
Character name
Hand cost
Reserve cost
Character type
Select character types
Forest power
Mountain power
Forest power
Card text
Trigger
Condition
Effect
Also match support abilities
Search
Include unavailable cards
Min price
Max price
Found 3124 cards
in 0.1 seconds
1
2
3
More pages
32
0.75€
about 6 hours ago
View on Altered
∅
I gain 2 boosts.
∅
You may exhaust target card in Reserve.
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
Target Character other than me gains 1 boost.
0.75€
about 6 hours ago
View on Altered
I am
Seasoned
.
When you play a Spell
—
If I have 1 or more boosts:
I gain 1 boost.
0.75€
about 6 hours ago
View on Altered
Scout
.
You may put a card from your hand in Reserve. If you do:
Remove up to 2 counters from target card in play or in Reserve.
When you play a Spell
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
0.80€
about 6 hours ago
View on Altered
∅
The next Spell you play this Afternoon costs
less.
When you play a Spell
—
You may discard a card from your Reserve. If you do:
I gain 1 boost.
:
You may return a card from your Reserve to your hand.
0.85€
about 6 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
When you play a Spell
—
If both of your Expeditions are behind or tied:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
0.89€
about 6 hours ago
View on Altered
If your Hero Expedition is behind:
Resupply
, otherwise
Exhausted Resupply
.
If your Companion Expedition is behind:
The next card you play this Afternoon costs
less.
When you play a Spell
—
If my Expedition is behind:
I gain 2 boosts.
1.00€
about 6 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 2 boosts.
When you play a Spell
—
You may pay
. If you do:
Target Character gains 1 boost.
1.00€
about 6 hours ago
View on Altered
Scout
.
If you control one or more Landmarks:
You may send to Reserve target Character with Hand Cost
or more.
When you play a Spell
—
If your Hero Expedition is behind:
Target Character in play or in Reserve gains 1 boost.
1.00€
about 6 hours ago
View on Altered
When you play a Spell
—
You may put a card from your hand in Reserve. If you do:
Target Character gains 1 boost.
:
The next Spell you play this Afternoon costs
less.
1.00€
about 6 hours ago
View on Altered
If my Expedition is behind:
Resupply
, otherwise
Exhausted Resupply
.
When you play a Spell
—
If you control one or more Landmarks:
Target Character other than me gains 1 boost.
:
After You
.
1.09€
about 6 hours ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
You may return a Spell from your Reserve to your hand.
When you play a Spell
—
You may pay
. If you do:
Resupply
.
1.27€
about 6 hours ago
View on Altered
When you play a Spell
—
You may put a card from your hand in Reserve. If it's a Spell:
I gain 1 boost.
:
You may return a Spell from your Reserve to your hand.
1.27€
about 6 hours ago
View on Altered
At Dusk
—
You may put a card from your hand in Reserve. If it's a Spell:
You may return a Spell from your Reserve to your hand.
When you play a Spell
—
You may pay
. If you do:
Target Character gains 1 boost.
:
The next Spell you play this Afternoon costs
less.
1.27€
about 6 hours ago
View on Altered
When you play a Spell
—
You may pay
. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
:
Pay
less for the next Spell you play this Afternoon.
1.34€
about 6 hours ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
Sabotage
.
When you play a Spell
—
You may put a card from your hand in Reserve. If it's a Spell:
I gain 2 boosts.
1.50€
about 6 hours ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
I gain 1 boost.
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
:
After You
.
1.50€
about 6 hours ago
View on Altered
Cards in your opponent's Reserve can't gain counters.
When you play a Spell
—
∅
You may have target Character gain
Fleeting
.
:
Exhausted Resupply
.
1.61€
about 6 hours ago
View on Altered
∅
I gain 1 boost.
When you play a Spell
—
If you control one or more Landmarks:
I gain 1 boost.
:
The next Spell you play this Afternoon costs
less.
1.69€
about 6 hours ago
View on Altered
Scout
.
You may put a card from your hand in Reserve. If it's a Spell:
Remove up to 2 counters from target card in play or in Reserve.
When you play a Spell
—
If your Reserve is empty:
Target Character other than me gains 1 boost.
1.69€
about 6 hours ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
When you play a Spell
—
You may pay
. If you do:
Target Character gains 1 boost.
1.69€
about 6 hours ago
View on Altered
If there's a card in your Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
When you play a Spell
—
You may pay
. If you do:
I gain 1 boost.
:
You may target a Character, it gains
Fleeting
.
1.80€
about 6 hours ago
View on Altered
Scout
.
When you play a Spell
—
If my Expedition is behind:
Target Character gains 1 boost.
You may play exhausted cards from your Reserve.
1.99€
about 6 hours ago
View on Altered
If you control one or more Landmarks:
You may send to Reserve target Character with Hand Cost
or less.
When you play a Spell
—
∅
I gain 2 boosts.
1.99€
about 6 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Remove up to 2 counters from target card in play or in Reserve.
When you play a Spell
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
After You
.
2.00€
about 6 hours ago
View on Altered
If your Hero Expedition is behind:
You may play exhausted cards from your Reserve.
When you play a Spell
—
You may pay
. If you do:
I gain 1 boost.
:
You may return a Spell from your Reserve to your hand.
2.00€
about 6 hours ago
View on Altered
I am
Defender
.
If both of your Expeditions are behind or tied:
Defender
Characters don't prevent my Expedition from moving forward.
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
2.00€
about 6 hours ago
View on Altered
You may pay
. If you do:
You may exhaust target card in Reserve.
When you play a Spell
—
If you control one or more Landmarks:
I gain 1 boost.
:
After You
.
2.00€
about 6 hours ago
View on Altered
∅
You may exhaust target card in Reserve.
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
I gain 2 boosts.
:
Exhausted Resupply
.
2.00€
about 6 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I lose
Fleeting
.
When you play a Spell
—
If I have 1 or more boosts:
I gain 2 boosts.
2.00€
about 6 hours ago
View on Altered
When you play a Spell
—
∅
You may have target Character gain
Fleeting
.
:
You may return a card from your Reserve to your hand.
2.00€
about 6 hours ago
View on Altered
When you play a Spell
—
You may discard a card from your Reserve. If you do:
You may have target Character gain
Fleeting
.
:
You may have target Character gain
Fleeting
.
2.00€
about 6 hours ago
View on Altered
When you play a Spell
—
You may discard a card from your Reserve. If you do:
Target Character gains 1 boost.
:
The next card you play this Afternoon costs
less.
2.00€
about 6 hours ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
When you play a Spell
—
If I have 2 or more boosts:
Target Character gains 1 boost.
2.00€
about 6 hours ago
View on Altered
∅
Exhausted Resupply
.
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
Target Character other than me gains 1 boost.
2.00€
about 6 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per Character target opponent controls.
When you play a Spell
—
If both of your Expeditions are behind or tied:
I gain 1 boost.
2.00€
about 6 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
Exchange target Spell in your Reserve with a card from your hand.
When you play a Spell
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
2.00€
about 6 hours ago
View on Altered
Scout
.
You may sacrifice a Character. If you do:
Remove up to 2 counters from target card in play or in Reserve.
When you play a Spell
—
If your Hero Expedition is behind:
I gain 1 boost.
2.00€
about 6 hours ago
View on Altered
Scout
.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
If I'm not
Fleeting
:
I gain 2 boosts.
2.00€
about 6 hours ago
View on Altered
When you play a Spell
—
You may put a card from your hand in Reserve. If it's a Spell:
I gain 2 boosts.
2.00€
about 6 hours ago
View on Altered
Scout
.
If you control one or more Landmarks:
I gain 1 boost.
When you play a Spell
—
If your Hero Expedition is behind:
Target Character other than me gains 1 boost.
You may play exhausted cards from your Reserve.
2.00€
about 6 hours ago
View on Altered
You may pay
. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
When you play a Spell
—
You may put a card from your hand in Reserve. If it's a Spell:
Target Character gains 1 boost.
2.00€
about 6 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Each player sacrifices a Character.
When you play a Spell
—
You may discard a card from your Reserve. If you do:
I gain 1 boost.
2.00€
about 6 hours ago
View on Altered
Scout
.
You may discard a card from your Reserve. If you do:
Remove up to 2 counters from target card in play or in Reserve.
When you play a Spell
—
If both of your Expeditions are behind or tied:
Target Character in play or in Reserve gains 1 boost.
2.00€
about 6 hours ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Target Character other than me gains 1 boost.
When you play a Spell
—
You may pay
. If you do:
I gain 2 boosts.
:
You may exhaust target card in Reserve.
2.00€
about 6 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may return a Spell from your Reserve to your hand.
When you play a Spell
—
You may pay
. If you do:
I gain 2 boosts.
:
You may return a card from your Reserve to your hand.
2.00€
about 6 hours ago
View on Altered
∅
Sacrifice a Character in my Expedition.
When you play a Spell
—
You may pay
. If you do:
Resupply
.
2.00€
about 6 hours ago
View on Altered
∅
Resupply
.
When you play a Spell
—
You may put a card from your hand in Reserve. If it's a Spell:
You may have target Character gain
Fleeting
.
:
The next Spell you play this Afternoon costs
less.
2.00€
about 6 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
The next card you play this Afternoon costs
less.
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
Target Character other than me gains 1 boost.
2.00€
about 6 hours ago
View on Altered
∅
Sabotage
.
When you play a Spell
—
∅
You may have target Character gain
Fleeting
.
:
The next Spell you play this Afternoon costs
less.
2.00€
about 6 hours ago
View on Altered
I am
Seasoned
.
When you play a Spell
—
You may put a card from your hand in Reserve. If it's a Spell:
I gain 2 boosts.
:
Pay
less for the next card you play this Afternoon.
2.00€
about 6 hours ago
View on Altered
∅
Sacrifice one Character.
When you play a Spell
—
If there's a card in your Landmarks:
I gain 2 boosts.
2.00€
about 6 hours ago
View on Altered
At Dusk
—
You may discard a card from your Reserve. If you do:
Sabotage
.
When you play a Spell
—
You may put a card from your hand in Reserve. If it's a Spell:
Target Character gains 1 boost.
2.00€
about 6 hours ago
View on Altered
If there's a card in your Landmarks:
You may play exhausted cards from your Reserve.
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
2.00€
about 6 hours ago
View on Altered
When you play a Spell
—
If I have 2 or more boosts:
Target Character gains 1 boost.
:
The next Spell you play this turn loses
Fleeting
.
2.00€
about 6 hours ago
View on Altered
When you play a Spell
—
If there's a Character in each of your Expeditions:
Target Character gains 1 boost.
:
Create an
Aerolith
token in target player's Landmarks.
2.00€
about 6 hours ago
View on Altered
If your Hero Expedition is behind:
Sabotage
, otherwise you may exhaust target card in Reserve.
When you play a Spell
—
∅
You may target a Character other than me, it gains 1 boost.
:
After You
.
2.00€
about 6 hours ago
View on Altered
∅
You may send to Reserve target Character with Hand Cost
or less.
When you play a Spell
—
If your Hero Expedition is behind:
Target Character in play or in Reserve gains 1 boost.
2.50€
about 6 hours ago
View on Altered
If you control one or more Landmarks:
I gain 2 boosts, otherwise I gain 1 boost.
If both of your Expeditions are behind or tied:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
When you play a Spell
—
You may pay
. If you do:
Target Character other than me gains 1 boost.
2.50€
about 6 hours ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Draw a card.
When you play a Spell
—
You may put a card from your hand in Reserve. If it's a Spell:
I gain 1 boost.
2.50€
about 6 hours ago
View on Altered
Scout
.
∅
Ready all cards in your Reserve.
When you play a Spell
—
If my Expedition is behind:
Target Character in play or in Reserve gains 1 boost.
2.50€
about 6 hours ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
Draw a card.
When you play a Spell
—
You may put a card from your hand in Reserve. If you do:
You may have target Character gain
Fleeting
.
2.50€
about 6 hours ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When you play a Spell
—
If your Companion Expedition is behind:
Target Character gains 1 boost.
2.50€
about 6 hours ago
View on Altered
When you play a Spell
—
If I'm facing an Expedition in
:
I gain 2 boosts.
At Dusk
—
If there's a Spell with Reserve Cost
or more in your Reserve:
Create an
Aerolith
token in target player's Landmarks.
2.50€
about 6 hours ago
View on Altered
If your Companion Expedition is behind:
Draw a card.
When you play a Spell
—
If I'm facing an Expedition in
:
Target Character gains 1 boost.
:
After You
.
2.50€
about 6 hours ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
You may return a Spell from your Reserve to your hand.
When you play a Spell
—
∅
I gain 1 boost.
2.54€
about 6 hours ago
View on Altered
∅
I gain
Anchored
.
You may discard a card from your Reserve. If you do:
You may return a card from your Reserve to your hand.
When you play a Spell
—
If I have 2 or more boosts:
I gain 1 boost.
2.54€
about 6 hours ago
View on Altered
When you play a Spell
—
You may discard a card from your Reserve. If you do:
You may have target Character gain
Fleeting
.
2.54€
about 6 hours ago
View on Altered
I am
Defender
.
When you play a Spell
—
You may discard a card from your Reserve. If you do:
You may have target Character gain
Fleeting
.
:
After You
.
2.54€
about 6 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Target Character gains 1 boost.
When you play a Spell
—
∅
I gain 2 boosts.
2.54€
about 6 hours ago
View on Altered
If your Companion Expedition is behind:
Resupply
.
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
:
After You
.
2.55€
about 6 hours ago
View on Altered
If you control one or more Landmarks:
Sabotage
.
When you play a Spell
—
You may discard a card from your Reserve. If you do:
I gain 2 boosts.
2.59€
about 6 hours ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
When you play a Spell
—
If your Companion Expedition is behind:
I gain 1 boost.
2.89€
about 6 hours ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
I gain 1 boost per Character target opponent controls.
When you play a Spell
—
If there are one or more cards in your Landmarks:
I gain 1 boost.
2.89€
about 6 hours ago
View on Altered
∅
I gain
Anchored
.
When you play a Spell
—
You may put a card from your hand in Reserve. If you do:
Target Character gains 1 boost.
2.90€
about 6 hours ago
View on Altered
When you play a Spell
—
You may put a card from your hand in Reserve. If you do:
Target Character gains 1 boost.
:
You may have target Character gain
Fleeting
.
2.90€
about 6 hours ago
View on Altered
∅
Create an
Aerolith
token in your Landmarks.
When you play a Spell
—
If I'm facing an Expedition in
:
Target Character in play or in Reserve gains 1 boost.
:
You may return a Spell from your Reserve to your hand.
2.99€
about 6 hours ago
View on Altered
If my Expedition is behind:
You may play exhausted cards from your Reserve.
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
2.99€
about 6 hours ago
View on Altered
When you play a Spell
—
You may discard a card from your Reserve. If you do:
Target Character gains 1 boost.
:
After You
.
2.99€
about 6 hours ago
View on Altered
∅
You may exhaust target card in Reserve.
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
I gain 1 boost.
3.00€
about 6 hours ago
View on Altered
∅
Exchange target Spell in your Reserve with a card from your hand.
When you play a Spell
—
You may pay
. If you do:
Target Character gains 1 boost.
:
After You
.
3.00€
about 6 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
Exchange target Spell in your Reserve with a card from your hand.
When you play a Spell
—
If your Hero Expedition is behind:
Target Character other than me gains 1 boost.
3.00€
about 6 hours ago
View on Altered
If your Companion Expedition is behind:
You may exhaust target card in Reserve.
When you play a Spell
—
If you control one or more Landmarks:
I gain 1 boost.
3.00€
about 6 hours ago
View on Altered
When you play a Spell
—
If your Reserve is empty:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Sabotage
.
:
You may exhaust target card in Reserve.
3.00€
about 6 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
The next Spell you play this Afternoon costs
less.
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
I gain 1 boost.
3.00€
about 6 hours ago
View on Altered
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
I gain 1 boost.
:
The next Spell you play this turn costs
less.
3.00€
about 6 hours ago
View on Altered
If your Companion Expedition is behind:
Resupply
, otherwise
Exhausted Resupply
.
When I go to Reserve from the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When you play a Spell
—
If you control one or more Landmarks:
Target Character gains 1 boost.
3.00€
about 6 hours ago
View on Altered
I am
Seasoned
.
When I go to Reserve from the Expedition zone
—
If I have 2 or more boosts:
Draw a card.
When you play a Spell
—
You may pay
. If you do:
You may have target Character gain
Fleeting
.
3.00€
about 6 hours ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
I lose
Fleeting
.
When you play a Spell
—
If you control one or more Landmarks:
I gain 2 boosts.
3.00€
about 6 hours ago
View on Altered
At Dusk
—
You may pay
. If you do:
I lose
Fleeting
.
When you play a Spell
—
You may discard a card from your Reserve. If you do:
Target Character gains 1 boost.
3.00€
about 6 hours ago
View on Altered
I am
Seasoned
.
When you play a Spell
—
You may discard a card from your Reserve. If you do:
I gain 1 boost.
:
You may have target Character gain
Fleeting
.
3.00€
about 6 hours ago
View on Altered
I am
Seasoned
.
When you play a Spell
—
You may pay
. If you do:
I gain 1 boost.
:
You may return a card from your Reserve to your hand.
3.00€
about 6 hours ago
View on Altered
I am
Seasoned
.
When you play a Spell
—
You may put a card from your hand in Reserve. If you do:
I gain 1 boost.
:
The next Spell you play this Afternoon costs
less.
3.00€
about 6 hours ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
You may have target Character gain
Fleeting
.
When you play a Spell
—
You may discard a card from your Reserve. If you do:
I gain 2 boosts.
:
You may have target Character with Hand Cost
or less other than me gain
Anchored
.
3.00€
about 6 hours ago
View on Altered
∅
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
When you play a Spell
—
You may put a card from your hand in Reserve. If you do:
I gain 2 boosts.
3.00€
about 6 hours ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
Sabotage
.
When you play a Spell
—
If you control one or more Landmarks:
Target Character gains 1 boost.
3.00€
about 6 hours ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
You may return a Spell from your Reserve to your hand.
When you play a Spell
—
You may put a card from your hand in Reserve. If it's a Spell:
Target Character gains 1 boost.
3.00€
about 6 hours ago
View on Altered
∅
Each player sacrifices a Character.
When you play a Spell
—
You may pay
. If you do:
I gain 2 boosts.
3.00€
about 6 hours ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
When you play a Spell
—
You may pay
. If you do:
I gain 1 boost.
3.00€
about 6 hours ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
When you play a Spell
—
If I have 2 or more boosts:
Target Character gains 1 boost.
3.00€
about 6 hours ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
When you play a Spell
—
If you control one or more Landmarks:
I gain 2 boosts.